# LoL Patch 26.22 Notes: Mel reworked, Locke and Yasuo nerfed, Volibear joins Classic

> Patch 26.22 brings changes to 14 champions and 2 items, ARAM: Mayhem Augment balance, Volibear, Swain and Elise for Classic, and the TFT standalone client. We compiled every value from Riot's official patch notes.

Source: https://gamerone.org/en/blog/lol-patch-26-22-notes · Published: November 4, 2026 · Author: GamerOne Editör Ekibi · Patch Notes

Patch 26.22 lands in the final week of Worlds, and it's the patch where Teamfight Tactics moves into its own client. Riot is nerfing the heavily banned Locke and Yasuo along with top-tier support Thresh, while 10 champions get stronger, led by pro-play laggards Corki and Rumble. Mel gets a midscope update that shifts her power into the later stages of the game and gives her a brand-new W. ARAM: Mayhem tones down the Augments that made tanks feel fragile, and Classic welcomes Volibear, Swain and Elise. Every change is below, with Riot's official values.

**Source:** [Riot Games · League of Legends Patch 26.22 Notes](https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-22-notes/)

## 26.22 at a glance

- **Nerfs:** Locke, Thresh and Yasuo.
- **Buffs:** Aurelion Sol, Corki, Kayle, Maokai, Naafiri, Rumble, Shen, Smolder, Viktor and Zaahen.
- **Adjustments:** Mel. Her base stats, passive, Q, E and R change, and her W is fully reworked.
- **Items:** Doran's Bow is nerfed (8 ⇒ 7 AD) and Overlord's Bloodmail is buffed (30 ⇒ 40 AD).
- **ARAM: Mayhem:** Take 'Em Down Down Down, Weapon of Destiny, Armored Impact and BEES!!! are nerfed; Soul Eater, Stay Resolute, Ravenous Bind and Squishy Slappy Grab are buffed. Butcher's Bridge and Koeshin's Crossing are back in rotation.
- **Classic:** Volibear, Swain and Elise join; Aatrox, Amumu, Evelynn, Ezreal, Fiddlesticks, Gangplank, Janna, Mordekaiser, Nami, Olaf and Rammus are rebalanced. Classic Pass token grants are up 50%.
- **TFT:** Teamfight Tactics moves to its standalone client starting November 4, 2026, so this patch is a larger download than usual.
- **Skins:** K/DA Firestarter Ahri, Evelynn, Kai'Sa and Ignition Akali, K/DA Hitmaker Evelynn and Prestige Classic Baron Kog'Maw release this patch.

## Patch Highlights

![LoL patch 26.22 highlights image (Riot Games)](https://gamerone.org/api/media/file/lol-26-22-yama-one-cikanlar-tr.png)

**K/DA Firestarter Ahri**, **K/DA Firestarter Evelynn**, **K/DA Firestarter Kai'Sa**, **K/DA Firestarter Ignition Akali**, **K/DA Hitmaker Evelynn** and **Prestige Classic Baron Kog'Maw** release this patch.

## TFT Standalone Client

> TFT is officially moving to its own standalone client starting on November 4, 2026. To accommodate its new home, this patch is larger than usual. Swapping between League of Legends and Teamfight Tactics will be as easy as clicking a button. All existing Teamfight Tactics cosmetics remain usable in League. The first batch of TFT-only Little Legends arrives on December 1, and December 15 marks the full separation of TFT cosmetics, including emotes and icons. In a future patch, Riot will add the option to fully opt out of TFT downloads in League patches.

## Champions

### Aurelion Sol (Buff)

- E · Singularity · Total Magic Damage: 50 / 75 / 100 / 125 / 150 (+60% AP) over 5s → 50 / 80 / 110 / 140 / 170 (+60 / 65 / 70 / 75 / 80% AP) over 5s

### Corki (Buff)

- R · Missile Barrage · Damage: 90 / 170 / 250 (+85% bonus AD) → 100 / 190 / 280 (+90% bonus AD)
- R · Missile Barrage · Big One Damage: 180 / 340 / 500 (+170% bonus AD) → 200 / 380 / 560 (+180% bonus AD)

### Kayle (Buff)

- Q · Radiant Blast · Cooldown: 12 / 11 / 10 / 9 / 8s → 10 / 9.5 / 9 / 8.5 / 8s
- R · Divine Judgment · Cooldown: 160 / 120 / 80s → 140 / 110 / 80s

### Locke (Nerf)

- Q · Ritual Nails · Stack Bonus Damage: 18 / 26 / 34 / 42 / 50 → 15 / 22 / 29 / 36 / 43
- Q · Ritual Nails · Maximum Stack Damage: 75.6 / 109.2 / 142.8 / 176.4 / 210 → 63 / 92.4 / 121.8 / 151.2 / 180.6
- W · Soul Ignition · Duration: 6s → 5s

### Maokai (Buff)

- Q · Bramble Smash · Damage: 75 / 120 / 165 / 210 / 255 (+2 / 2.5 / 3 / 3.5 / 4% target max health) (+50% AP) → 75 / 120 / 165 / 210 / 255 (+2.5 / 3 / 3.5 / 4 / 4.5% target max health) (+50% AP)

### Mel (Adjustment)

- — · Health: 640 + 99/level → 590 + 107/level
- — · Mana: 480 + 28/level → 455 + 38/level
- — · Armor: +5.2/level → +5.4/level
- — · Attack Damage: 54 + 3.3/level → 52 + 3.3/level
- — · Attack Speed: 2.5%/level → 2.75%/level
- P · Searing Brilliance · Bonus Damage per Bolt: 8 - 30 (+4% AP) → 4 - 30 (+4% AP)
- P · Searing Brilliance · First Stack Damage vs Minions: 50% less → 45% less
- Q · Radiant Volley · First Hit Damage: 60 / 85 / 110 / 135 / 160 (+55% AP) → 60 (+25% AP)
- Q · Radiant Volley · Multi-Hit Damage: 5 / 7 / 9 / 11 / 13 (+5% AP) → 5 / 10 / 15 / 20 / 25 (+8% AP)
- Q · Radiant Volley · Total Damage: 85 - 277 (+80 - 100% AP) → 85 - 285 (+65 - 97% AP)
- Q · Radiant Volley · Mana Cost: 70 / 75 / 80 / 85 / 90 → 60 / 65 / 70 / 75 / 80
- Q · Radiant Volley · Missile Speed: 3800 → 3200 (takes 0.047s longer to reach max range)
- E · Solar Snare · Root Duration: 1.5s → \[0.8 - 1.6\] / \[0.85 - 1.75\] / \[0.9 - 1.9\] / \[0.95 - 2.05\] / \[1.0 - 2.2\]s (increases with distance)
- E · Solar Snare · Slow Amount: 30% → 20 / 25 / 30 / 35 / 40%
- E · Solar Snare · Mana Cost: 50 / 60 / 70 / 80 / 90 → 40 / 50 / 60 / 70 / 80
- R · Golden Eclipse · Cooldown: 120 / 100 / 80s → 120 / 90 / 60s

- **NEW ·** **Q · Radiant Volley:** Now refunds 0.5 - 1.0s of its cooldown if it hits an enemy champion at least once (scales with champion level).
- **REWORKED ·** **W · Rebuttal:** Unleashes a nova that expands to a 400-unit radius over 0.75 seconds. The nova destroys enemy projectiles and shields and grants move speed to Mel and allies within. Destroyed missiles are retaliated against at the end of the nova.
- **W · Retaliation Damage:** 35 / 40 / 45 / 50 / 55 (+10% AP), reduced to 5 / 10 / 15 / 20 / 25 (+5% AP) for subsequent hits against the same enemy, up to 7 retaliations per enemy for a total of 65 - 205 (+40% AP).
- **W · Shield:** 80 / 110 / 140 / 170 / 200 (+70% AP) for 2 seconds
- **W · Move Speed:** 10 - 30% (scales with champion level) for 2 seconds
- **W · Mana Cost:** 100 / 80 / 60 / 40 / 0
- **W · Cooldown:** 30 / 28.5 / 27 / 25.5 / 24s

### Naafiri (Buff)

- Q · Darkin Daggers · Heal: 45 / 60 / 75 / 90 / 105 (+40% bonus AD) → 55 / 70 / 85 / 100 / 115 (+45% bonus AD)
- W · The Call of the Pack · Bonus Attack Damage: 20% → 22%

### Rumble (Buff)

- R · The Equalizer · Damage per Second: 120 / 200 / 280 (+35% AP) → 120 / 200 / 280 (+40% AP)
- R · The Equalizer · Maximum Damage AP Ratio: 175% AP → 200% AP

### Shen (Buff)

- Q · Twilight Assault · Monster Damage Modifier: 100 / 125 / 150 / 175 / 200 → 120 / 140 / 160 / 180 / 200

### Smolder (Buff)

- W · ACHOOO! · Explosion Damage: 10 / 35 / 60 / 85 / 110 (+50% bonus AD) (+80% AP) → 25 / 50 / 75 / 100 / 125 (+50% bonus AD) (+80% AP)

### Thresh (Nerf)

- — · Attack Damage: 56 → 54
- R · The Box · Damage: 250 / 400 / 550 (+100% AP) → 200 / 350 / 500 (+100% AP)

### Viktor (Buff)

- — · Health Growth: 100/level → 105/level
- R · Arcane Storm · Conjure Damage: 100 / 175 / 250 (+50% AP) → 100 / 175 / 250 (+60% AP)

### Yasuo (Nerf)

- Q · Steel Tempest · Damage: 20 / 45 / 70 / 95 / 120 (+105% total AD) → 20 / 45 / 70 / 95 / 120 (+100% total AD)

### Zaahen (Buff)

- Q · The Darkin Glaive · Cooldown: 10 / 9 / 8 / 7 / 6s → 8 / 7.5 / 7 / 6.5 / 6s

## Items

### Doran's Bow

- **Attack Damage:** 8 → **7**
- **Context:** Marksmen expected to lean towards Doran's Blade were almost purely building Doran's Bow, so it gets a small nerf.

### Overlord's Bloodmail

- **Attack Damage:** 30 → **40**
- **Retribution:** +0 - 12% total AD, based on % missing health → **+0 - 10% total AD, based on % missing health**
- **Context:** A net buff for most users; Retribution is lowered so the item doesn't balloon on Sett, who benefits most from it.

## ARAM: Mayhem

> **Stage crew announcement** The stage crews have finished setting up on Butcher's Bridge and Koeshin's Crossing, so both maps are back in the Mayhem rotation with Headliner performances. The last page of the Journey to Stardom is now accessible too.

### Champions

### Hecarim (Nerf)

- — · Ability Haste: 10 → 0

### Augments

**Armored Impact**

- **Damage:** 50 - 125 + 250% bonus Armor → **25 - 125 + 220% bonus Armor**

**BEES!!!**

- **Base Damage Scaling:** 75 - 200 + 150% bonus AD + 70% total AP → **75 - 140 + 150% bonus AD + 70% total AP**
- **Hive Travel Time:** 0.75s → **1.1s**

**Brass Blast**

- **Cooldown:** 75s → **50s**
- **REMOVED ·** **Minion Damage:** Removed.

**Crimson Cobalt**

- **Mark VFX:** Visible to all players → **Visible only to the augment owner**

**One Hit Wonder**

- **NEW ·** **Effect:** \[Ability\] gains increased damage based on your Ability Haste but no longer benefits from Ability Haste.

**Ravenous Bind**

- **Bonus Health Heal Ratio:** 0.1 → **0.12**
- **Base Heal:** 50 - 200 → **75 - 300**

**RISE!**

- **NEW ·** **Effect:** Killing enemy champions with your ultimate resets its cooldown, up to 3 times.

**Squishy Slappy Grab**

- **Shield per Pulled Target:** 50 - 200 + 50% bonus Armor + 50% bonus Magic Resist → **100 - 300 + 70% bonus Armor + 70% bonus Magic Resist**

**Soul Eater**

- **Health Gain per Stack:** 20 → **30**

**Stay Resolute**

- **Armor and Magic Resist per Ability Hit:** Level 1 / 7 / 11 - 1 / 2 / 3 → **Level 1 / 11 - 2 / 3**

**Take 'Em Down Down Down**

- **Five-Hit Proc Damage:** (15 + 5% bonus Attack Speed + 0.15% total Ability Haste)% missing health → **17% missing health**

**Titan's Resolve**

- **Juggernauting stacks required per level:** 10 → **7**

**Weapon of Destiny**

- **Flat Armor Penetration Scalar:** 35 → **20**
- **Flat Magic Penetration Scalar:** 25 → **15**
- **Percent Armor Penetration Scalar:** 0.25 → **0.15**
- **Percent Magic Penetration Scalar:** 0.15 → **0.09**

### Systems

- **Butcher's Bridge and Koeshin's Crossing:** Unavailable → **Enabled**

### Bugfixes

- Fixed a bug where using Get Jinxed when killed by the fountain turret caused the player to not be able to move.
- Fixed a bug where Jeweled Gauntlet was not giving the correct Critical Strike chance with escAPADe and ADAPt.
- Fixed the tooltip for the Bee Band headliner to match its effect in game.
- Fixed a bug with Crimson Cobalt where some champions' empowered basic attacks were not consuming the mark.
- Fixed a bug where the Pentakill headliner was not offering an upgrade to Udyr's ultimate at level 18.
- Fixed a bug where Karma's Mantra-empowered abilities were not counting towards damage for the Ultimate Damage K/DA band mission.
- Fixed a bug where some Superstar mission descriptions were not properly displaying.
- Fixed a bug where Mosh Monster's slowing effect persisted after death.
- Fixed a bug where Weapon of Destiny would swap which item is empowered if the empowered item transforms.

## Classic

> The penultimate Classic content patch brings three old champions: Council Vote #2 winner Volibear, Swain and Elise. It also comes with a bigger balance patch than usual, aimed at the game's largest outliers at both the top and the bottom.

### Champions

### Volibear (NEW)

The 2011-2018 version: a tanky melee fighter who excels in sustained combat before dealing a big burst of damage to low-health enemies.

- **Passive · Chosen of the Storm:** When reduced to low health, Volibear heals for a portion of his maximum health over time. This effect has a long cooldown.
- **Q · Rolling Thunder:** Volibear gains bonus movement speed, increased while running toward enemy champions. His next attack deals bonus damage and flips his target over his head.
- **W · Frenzy:** Volibear passively gains stacking bonus attack speed on-attack. At max stacks, Frenzy can be activated to deal high single-target damage, increased based on the target's missing health.
- **E · Majestic Roar:** Volibear damages and slows nearby enemies. Minions and monsters are additionally feared.
- **R · Thunder Claws:** Volibear harnesses the power of the storm for several seconds, causing all basic attacks to inflict chain lightning.

### Swain (NEW)

The 2010-2016 version; if you never got to play Laser Bird, now's your chance.

- **Passive · Carrion Renewal:** Swain recoups some mana every time he kills an enemy.
- **Q · Decrepify:** Swain sics his raven on a target enemy, slowing and dealing damage over time while they remain in range.
- **W · Nevermove:** After a brief delay, Swain damages and roots all enemies in a small area.
- **E · Torment:** Swain afflicts an enemy with Torment, dealing damage over time and causing them to take increased damage from him. Unlike most damage amps, this also affects true damage, like Ignite.
- **R · Ravenous Flock:** Swain transforms into a giant raven, consuming increasing amounts of mana while transformed. In this state he releases lesser ravens that damage enemies and return to heal Swain based on the damage dealt.

### Elise (NEW)

An older version with much more power in her Q spells; seriously bursty and a potent top laner with health-based damage.

- **Passive · Spider Swarm:** In human form, abilities that hit enemies store a Spiderling, up to a cap. In spider form, Elise releases these Spiderlings to attack nearby enemies.
- **Q · Neurotoxin / Venomous Bite:** In human form, Elise spits neurotoxin that deals bonus damage based on the target's current health. In spider form, Elise and her Spiderlings lunge at an enemy and deal bonus damage based on its missing health.
- **W · Volatile Spiderling / Skittering Frenzy:** In human form, Elise releases a volatile spiderling that explodes on the first enemy it hits. In spider form, Elise and her Spiderlings gain bonus attack speed and heal Elise on-hit.
- **E · Cocoon / Rappel:** In human form, Elise fires a cocoon that stuns the first enemy it hits. In spider form, Elise and her Spiderlings rappel into the air, becoming untargetable, then descend on a target of her choice.
- **R · Human Form / Spider Form:** Elise switches between human and spider form. In human form she's ranged; in spider form she's melee and deals bonus damage on-hit.

### Aatrox (Adjustment)

- P · Blood Well · Cooldown: 225 → 225 / 200 / 175 / 150 (for real this time)

- **Bugfix:** **Q · Dark Flight:** Fixed a bug from 2013 where the ability would occasionally fail to affect enemies after max-range casts.
- **Bugfix:** **R · Massacre:** Fixed a bug where Aatrox's basic attacks did nothing during his ultimate (fixed in a day-1 micropatch).

### Amumu (Nerf)

- P · Cursed Touch · Magic Resist Shred: 15 / 25 / 35 (levels 1 / 7 / 13) → 15 / 20 / 25 (levels 1 / 7 / 13)
- Q · Bandage Toss · Damage: 80 / 140 / 200 / 260 / 320 → 80 / 130 / 180 / 230 / 280
- R · Curse of the Sad Mummy · Cooldown: 150 / 130 / 110s → 170 / 145 / 120s

### Evelynn (Buff)

- Q · Hate Spike · Base Damage: 40 / 55 / 70 / 85 / 100 → 40 / 60 / 80 / 100 / 120

### Ezreal (Buff)

- W · Essence Flux · AP Ratio: 60% → 80%
- W · Essence Flux · Healing Effectiveness: 50% → 70%
- E · Arcane Shift · AP Ratio: 75% → 80%

### Fiddlesticks (Nerf)

- E · Dark Wind · Damage per Bounce: 65 / 85 / 105 / 125 / 145 + 45% AP → 50 / 75 / 100 / 125 / 150 + 45% AP

### Gangplank (Buff)

- — · Base Health Regeneration: 5 → 7
- — · Health per Level: 81 → 89
- P · Grog-Soaked Blade · Maximum Stacks: 3 → 4
- Q · Parrrley · Mana Cost: 50 / 55 / 60 / 65 / 70 → 40 / 45 / 50 / 55 / 60
- R · Cannon Barrage · Cooldown: 120 / 115 / 110s → 120 / 110 / 100s

### Janna (Nerf)

- P · Tailwind · Global Bonus Movement Speed: 3% → 2%

### Mordekaiser (Adjustment)

- R · Children of the Grave · Pet Bonus Attack Damage: 75% of the target's Attack Damage → 75% of Mordekaiser's Attack Damage
- R · Children of the Grave · Bonus Damage to Inhibitors and Nexus: 75% → 0%

- **Bugfix:** **Base Stats · Attack Timing:** Attacks now come out approximately 70% faster (fixed about one week after his release).
- **Bugfix:** **R · Children of the Grave:** Pets can no longer critically strike structures.

### Nami (Buff)

- Q · Aqua Prison · Damage: 75 / 130 / 185 / 240 / 295 + 65% AP → 90 / 145 / 200 / 255 / 310 + 100% AP
- W · Ebb and Flow · Damage Reduction per Bounce: 30% → 15% (healing reduction unchanged at 15%)

### Olaf (Buff)

- W · Vicious Strikes · Bonus Attack Damage: 7 / 14 / 21 / 28 / 35 → 10 / 17 / 24 / 31 / 38
- E · Reckless Swing · Cooldown: 9 / 8 / 7 / 6 / 5s → 8 / 7 / 6 / 5 / 4s

### Rammus (Nerf)

- — · Base Armor: 28.8 → 25
- — · Attack Damage per Level: 3.5 → 2.75

### Items

**Health and Mana Potions**

- **Bug Fix:** Fixed a bug where Health and Mana Potions had no buff text.

**Shushei's Mana Jug**

- **Bug Fix:** Fixed a bug where Shushei's Mana Jug triggered on Clone takedown.

**Statikk Shiv**

- **Bug Fix:** Fixed a bug where Statikk Shiv no longer procced for Kayle after using Righteous Fury (E).

**Wit's End**

- **Bug Fix:** Fixed a bug where Wit's End failed to maintain 4 stacks.

### Classic Pass Progress

> A configuration mistake on this act's Classic Pass made token progress slower than intended. It's been corrected, and per-game token grants are buffed by 50% for the remainder of Classic's run.

### Bugfixes

- Fixed a bug where Aatrox's R attacks did not play a critical strike animation.
- Fixed a bug where Aatrox's passive cooldown did not scale with level.
- Fixed a bug where Anivia's resistances did not change while she was in Egg Form.
- Fixed a bug where Caitlyn's Yordle Snap Trap (W) expiration animation was missing.
- Fixed a bug where Master Yi's Double Strike (P) second strike hit through Blind.
- Fixed a bug where Sivir's Spell Shield (E) did not block Ezreal's Mystic Shot (Q).
- Fixed a bug where Classic Kayle failed to perform the critical hit animation when scoring a critical strike.
- Fixed a bug where Classic Miss Fortune's Make It Rain (E) and basic attack fire VFX appeared on the ground instead of on the tips of her pistols.
- Fixed a bug where Kayle's Holy Fervor (P) tooltip stated that Ability Power was granted by bonus Attack Damage.
- Fixed a bug where Nunu's Absolute Zero (R) was visible to enemies while Nunu was hidden in brush.
- Fixed a bug where Yorick's Spectral Ghoul disappeared before the end of its death animation.
- Fixed a bug where Oracle Elixir's Sparkle VFX was offset from the icon on multiple champions.
- Fixed a bug where Nunu's Absolute Zero (R) displayed both a green and red outline to opponents.
- Fixed a bug where Morgana's Black Shield (E) shield VFX displayed in an offset position.
- Fixed a bug where shield VFX were too large when cast on Shyvana's Dragon Form (R).
- Fixed a bug where Janna's Eye of the Storm (E) shield VFX was positioned too low on certain allied champions.
- Fixed a bug where Caitlyn's Oracle Elixir Pink Sparkle VFX was missing.
- Fixed a bug where Xin Zhao's Oracle Elixir Pink Sparkle VFX appeared below the character model.

## Bugfixes & QoL Changes

- Fixed a bug where Aurora's (R) was blockable by Samira's (W).
- Fixed a bug where Quinn's (R) dealt double damage when she gained (R) from recalling or respawning.
- Fixed a bug where Hail of Blades was inconsistent on Ekko.
- Fixed a bug where Viego could miss out on a jungle treat if he transformed into an enemy champion when it was granted.
- Fixed a bug where Renekton would cancel abilities after comboing with R by right-clicking at the same time.
- Fixed a bug where Sion's (R), Briar's (R) and Kled's (R) SFX were not audible in Spectator Mode.
- Fixed a bug where Kog'Maw's (W) dealt damage to structures if cast while an auto attack was midair.

## Upcoming Skins & Chromas

The following skins will be released in this patch:

**K/DA Firestarter Ahri / K/DA Firestarter Evelynn / K/DA Firestarter Kai'Sa**

![K/DA Firestarter Ahri / K/DA Firestarter Evelynn / K/DA Firestarter Kai'Sa skin splash art (LoL patch 26.22 notes, Riot Games)](https://gamerone.org/api/media/file/lol-26-22-kda-firestarter-ahri-evelynn-kaisa-skin.jpg)

**K/DA Firestarter Ignition Akali**

![K/DA Firestarter Ignition Akali skin splash art (LoL patch 26.22 notes, Riot Games)](https://gamerone.org/api/media/file/lol-26-22-kda-firestarter-yangin-akali-skin.jpg)

**K/DA Hitmaker Evelynn**

![K/DA Hitmaker Evelynn skin splash art (LoL patch 26.22 notes, Riot Games)](https://gamerone.org/api/media/file/lol-26-22-kda-hitmaker-evelynn-skin.jpg)

**Prestige Classic Baron Kog'Maw**

![Prestige Classic Baron Kog'Maw skin splash art (LoL patch 26.22 notes, Riot Games)](https://gamerone.org/api/media/file/lol-26-22-prestige-klasik-baron-kogmaw-skin.jpg)

The following chromas will be released this patch:

- **Music Fan Gragas (FIRESTARTER)**
- **Prestige Classic Baron Kog'Maw (Vivid)**

### How GamerOne helps you adapt to this patch

If you're learning Mel's reworked W or you play the nerfed Locke, Yasuo or Thresh, ask the AI Coach for the champion trend, a build against your opponent or a high-elo build. Use "Ask the Coach" from a match's details and the Coach answers about that specific match. During the draft, the champion select assistant shows champion suggestions and matchup data on one screen. The Coach only looks at post-game data and never makes decisions for you during the game. (The desktop app is currently in Turkish; the English version is coming soon.)

## Source

All values in this post come from Riot Games' official patch notes. Check the official page for developer context. Skin and chroma images are from Riot Games' official patch notes.

**Source:** [Riot Games · League of Legends Patch 26.22 Notes](https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-22-notes/)
